Character Classes and Professions
In Advent Light, villagers can become associated with certain classes or groups of people in their faction. These classes give others a better sense of who they are in the village. A faction is s large group of people dedicated to one of the four fields of study: Monkship, Army, Herbalism, or Council. The Council includes not only the village council, but all men, women, and children in the village who do not belong to one of the other three factions.
There is no higher class or “status”, however. For example, a High Monk is no more important than a Commoner. These titles are simply given to villagers pending on their profession in the village or their class in a faction. Some of these classes also have professions attached to them (SeeProfessions).
Temple – Monkship – Monks
The Temple and the Academy are seen as two separate entities in the village, and therefore, they have their own classes of Monkship.
Old Ones – The oldest monks of the temple, these monks have the highest seniority among their brethren. Many of them have achieved high levels of skill or intensely studied Monkship and the spiritual arts.
High Monks – Just below the seniority of the Old Ones, High Monks are also heralded for their studies. However, most of these monks are middle-aged or younger, and lack the seniority that their elder brethren have so rightfully gained. Because of their youth, they interact with other villagers more and tend to take a seat within the Council to represent.
Academy – Students and Teachers
The Academy is filled with at least 100 students at any given time of the day, and a small percentage of them have gained the rank of Ranku. Students spend their days studying and going to required classes, and then pending on their faction, they may learn more advanced classes taught by the Academy or the Army.
Students – The children of the village, as young as 10 cycles old, start going to the Academy to study Monkship and basic spiritual arts. All students have required studies at first, such as meditation, history and other basic requirements (SeeAcademy). Following their completion of their required classes, they may branch out into one of the four factions.
Ranku – Teachers are a step up above the students. Age isn’t a factor in becoming a Sensei; a student’s skill and experience are the measurements used. A Ranku can be as young as mid-teens if they have the necessary skill set to teach students, but the majority of them are much older.
Army – Warriors
The Army is the latest faction to be added to the Academy. As the Army developed, so did its Warriors, and several classes were designed for those who wished to specialize in a form of combat.
Warrior – The original class of the army, Warriors are trained in the art of fighting developed by the Army. Each Warrior may also learn a weapon or instrument of their choosing.
Gem Warriors – Warriors that use gems and crystals in combat are trained to invoke the power of a gem, and perform gem magick. However, Gem Warriors are trained to use gem magick as a weapon.
Brawler – Brawlers are warriors in the army that focus on hand-to-hand combat. They are known to dabble in gem magick, but only to the extent of enhancing their attacks.
Titan – These warriors make are big, strong, and can deal as much damage as they can take. Many of them lean towards weaponry, and very few make use of gem magick. Any Titan who has mastered this class is a dangerous foe.
Commoners of the village are in no means of a low-status. Many Commoners become Merchants or lend a hand to a shopkeeper in the market to work for their own share of goods and services.
There are several professions in the village that a commoner may learn. Professions like those in the Temple, Academy, and the Army are separate from the below.
The members of the council are made up by a variety of Townspeople, High Monks of the Temple, and Commanders of the Army, in an effort to get the perspective of all of the villagers in the village. The council is an organization that works to achieve a balance of needs and continue the development and advancement of the village.
Villagers that sell goods, be it meat, vegetation, or provide other goods/services, such as herbalism or alchemy, work in the market in the village. They commonly work with hunters, gatherers, and farmers.
Types of Merchants:
- Vendors – Fruits and/or vegetables
Herbalists – Villagers that purchase or grow their own herbs and plants. They study and research the properties of plants, and then brew them in the attempt to discover and develop potions, and medical aid for the villagers.
Alchemists – Much like the Herbalists, Alchemists collect and harvest plants for their healing properties. However, they go beyond using the plants for their extracts alone and utilize gem magick as a catalyst for special brews.
These villagers can also be seen as Merchants, but they do not work with edibles. They tend to have a shop of their own, based on their own goods/services.
Types of Artisans:
- Textile Worker
The farmers are the villagers who have studied vegetation, the seasons and cycles in which certain plants grow, and practice this knowledge to plant and harvest different fruits and vegetation throughout each cycle.
Hunters and Gatherers
These villagers mainly work in the surrounding forest of the village, and do a lot of trade with merchants in the market. Depending on what they are collecting, meat or vegetation, they will be a hunter or a gatherer.
Hunters – Villagers that go out into the wild forests that surround the village and hunt the wild animals for their meat. Some Hunters kill to feed themselves and family; others do it to feed the village.
Gatherers – Gatherers go out and collect different plants and herbs from the woods surrounding the village. They may trade these with herbalists and alchemists in the market, or use them for themselves if they own an herbalism shop.